Top "Textures" questions

Textures are series of images used in computer graphics to associate locations on a visible surface with varying values.

Does it make sense to use own mipmap creation algorithm for OpenGL textures?

I was wondering if the quality of texture mipmaps would be better if I used my own algorithm for pre-generating …

opengl textures mipmaps
What compressed texture formats are supported on iOS?

Coming from a Windows background, the only compressed file format I'm used to is DDS, which uses S3 DXT compression. …

ios textures pvrtc dds-format
Read pixels from a WebGL texture

I have a WebGLTexture object. How do I get pixels of that texture (similar to WebGL's readPixels, but for a …

textures webgl
How to create Stencil buffer with texture (Image) in OpenGL-ES 2.0

Can I have Stencil prepared with a texture (Image) in OpenGL 2.0 So that some part of the Image will be …

textures opengl-es-2.0 stencil-buffer
Is it possible using video as texture for GL in iOS?

Is it possible using video (pre-rendered, compressed with H.264) as texture for GL in iOS? If possible, how to do …

video ios opengl-es textures
read pixel data from render target in d3d11

I set a texture2d as a device render target. After draw, how can i read and write pixels from …

graphics textures direct3d direct3d11
OpenGL font rendering using Freetype2

I'm trying to render a freetype font using OpenGL, following the example posted at http://en.wikibooks.org/wiki/OpenGL_…

opengl textures glsl freetype text-rendering
How do you scale SKSpirteNode without anti aliasing

I am trying to scale an SKSpriteNode object without smoothing/anti-aliasing (I'm using pixel-art so it looks better pixelated). Is …

ios objective-c textures sprite-kit
OpenGL: Turn off multiple texture units

How to turn off multiple texture units because they influence to other render parts. I activate my them: glActiveTexture(GL_…

opengl textures multitexturing
Combine Array of Sprite objects into One Sprite - Unity

I have an array of Sprite objects in Unity. Their size vary depending on the image loaded. I want to …

c# unity3d textures sprite texture2d