Direct3D is a high-performance, COM-based API for accessing graphics hardware (GPUs) in a device-independent way on Microsoft platforms.
I am looking for an algorithm or library (better) to break down a polygon into triangles. I will be using …
graphics geometry direct3d triangulation cgalHow can I get Direct3D to work over a Remote Desktop connection? I am using Windows XP Professional.
windows-xp remote-desktop direct3dI have have a pixel shader that should simply pass the input color through, but instead I am getting a …
direct3d hlsl pixel-shaderI'm working on a C++ DirectX 2D game and I need keyboard and mouse input. Wikipedia says: Microsoft recommends that …
c++ directx direct3d directinputI realize this is probably a ridiculous question, but before trying to figure out what libraries to use for which …
opengl graphics direct3dI'm using Windows 8 / Visual Studio 2012, C++11 and Direct3D 11 for development. I include the Direct3D libraries like this #pragma …
c++ directx direct3d directx-11 direct3d11Most courses said that we need the directX SDK. However they are early in 2012, the age of Windows 7. And I …
windows-10 direct3d