Top "Direct3d11" questions

Direct3D is part of Microsoft's DirectX application programming interface (API), which performs 3d graphics rendering in games, simulations etc.

d3dx11.lib not found?

I'm using Windows 8 / Visual Studio 2012, C++11 and Direct3D 11 for development. I include the Direct3D libraries like this #pragma …

c++ directx direct3d directx-11 direct3d11
What is the best way to get distance between 2 points with DirectXMath

Using the new XMVECTOR and XMFLOAT3 classes what is the best way to get the distance between 2 points? I couldn't …

c++ directx direct3d direct3d11 xna-math-library
read pixel data from render target in d3d11

I set a texture2d as a device render target. After draw, how can i read and write pixels from …

graphics textures direct3d direct3d11
Can you look sample a texture in a vertex shader?

In shader model 3.0, I'm pretty sure this was a no but I want to ask this anyway, In shader model 5.0, …

hlsl direct3d11