HLSL(High Level Shader Language) is a proprietary shading language developed by Microsoft for use with the Microsoft Direct3D API
I'm trying to write a very simple shader that adds random sparkle to applicable objects. The way I'd like to …
random hlsl directx-9 pixel-shaderI am following an example book called: Introduction to 3D Game Programming with DirectX 11 It is all written in VS2010. …
c++ directx shader visual-studio-2013 hlslI have have a pixel shader that should simply pass the input color through, but instead I am getting a …
direct3d hlsl pixel-shaderI am trying to play h264 encoded live stream using html5 video tag. Live stream is broadcasted by wowza media …
html5-video hlsl wowzaThe parameters for HLSL's mul( x, y) indicated here: say that if x is a vector, it is treated as …
c++ directx hlslAre there any free components out there that will give highlighting and/or intellisense for HLSL? I've seen mentions of …
visual-studio-2010 intellisense hlsl