The stencil buffer is a concept implemented in various 3D graphics APIs used for performing "stencil" operations, used to minimize rasterization of hidden pixels or to implement various effects.
Can I have Stencil prepared with a texture (Image) in OpenGL 2.0 So that some part of the Image will be …
textures opengl-es-2.0 stencil-bufferWith the stencil buffer in opengl-es for Android, I'm simply trying to mask out drawing part of the screen. I …
java android opengl-es stencil-bufferI am trying to generate a frambuffer object and use stencil inside a native android application using the NDK (r5…
android android-ndk framebuffer stencil-buffer stencils