Textures are series of images used in computer graphics to associate locations on a visible surface with varying values.
I'm building a little Android game using libgdx. For now I have a copy of the game's assets in the …
android textures assets filenotfoundexception libgdxHow do I test if the WebGLTexture object is 'complete' ? Currently I get this message: [WebGLRenderingContext]RENDER WARNING: texture bound …
html textures webglI've in drawable directory an image file with the 960x1440 size. When the app start, the image is not loaded …
android bitmap texturesWhich is the best way (lowest memory, fastest speed) to texture a cube? after a while i have find this …
opengl textures vertex-arrayI'm a newbie and trying to display a sprite on my iPhone screen using OpenGL ES. I know its far …
iphone objective-c opengl-es textures spriteI've been learning OpenGL for a few days now by following some tutorials and coding some experiments of my own. …
opengl-es opengl-es-2.0 textures vbo vertexEnvironment: WebGL, Chrome. I have the following behavior when using transparent png's as textures for models: Image A - the …
transparency textures webglI want to dump raw texture data to disk (to read back later), and I'm not sure about glReadPixel will …
ios opengl-es textures glreadpixels