Top "Vertex" questions

A vertex is a single point in a 3D object, used for simple model creation or advanced animation systems.

How does glDrawArrays know what to draw?

I am following some begginer OpenGL tutorials, and am a bit confused about this snippet of code: glBindBuffer(GL_ARRAY_…

opengl graphics rendering vertex
Implementing Depth First Search into C# using List and Stack

I want to create a depth first search which I have been somewhat successful in. Here is my code so …

c# search vertex depth edges
How to edit mesh/vertices in Unity

I would like to edit 1 vertex on a cube, but I don't know how to. I've tried looking everywhere for …

c# unity3d vertex
OpenGL 3/4 glVertexAttribPointer stride and offset miscalculation

I am having a problem getting my vertex array pointed to properly: const float vertices[] = { /* position */ 0.75f, 0.75f, 0.0f, 1.0f, /* …

opengl attributes offset vertex stride
What is the difference between a node and a vertex?

What is the difference (if any) between a node and a vertex? I can't find the answer after looking at …

graph tree nodes vertex
When should I use indexed arrays of OpenGL vertices?

I'm trying to get a clear idea of when I should be using indexed arrays of OpenGL vertices, drawn with …

arrays opengl vertex indexed
OpenGLES 2.0 separate buffers for vertices, colors and texture coordinates

I've been learning OpenGL for a few days now by following some tutorials and coding some experiments of my own. …

opengl-es opengl-es-2.0 textures vbo vertex
Max size for Vertex Buffer Objects (OpenGL ES 2.0)

Is there a max size for vertex buffer objects binded to GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER??? Originally, …

opengl-es buffer vbo vertex
Drawing a rectangle in Direct X

Using the tutorial here, I have managed to get a red triangle up on my screen: http://www.directxtutorial.com/…

c++ directx-9 vertex
Flip upside down vertex shader (GLES)

Given the next vertex shader, what is the simplest, most efficient and fastest way to flip the coordinates upside down, …

glsl shader flip vertex