LibGDX is an open-source cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, iOS and WebGL enabled browsers.
I'm trying to add google play services to my libGDX project in IntelliJ Idea. I've followed the setup guide here: …
java android intellij-idea gradle libgdxI want to create a button that changes when the user hovers it, or clicking it. I created the following …
java libgdx scene2dI have implemented some screens using libGDX that would obviously use the Screen class provided by the libGDX framework. However, …
android opengl-es libgdx aspect-ratioI've been having a lot of trouble Googling how to draw simple 2D text with Libgdx. Here is the code …
java graphics libgdxI am using scene2d. Here is my code: group.addActor(new Actor() { @Override public Actor hit(float arg0, float …
drawing game-engine libgdx shapes rectanglesI trying to learn LibGDX, I install all the software listed here with a new Eclipse 4.3 on a fresh formatted …
java libgdxI'm working on a libGDX project and I have a class called CheerVArachnids that has another inline class which is …
android libgdxI've been following this: https://code.google.com/p/table-layout/#Quickstart to get a little introduction to tables in LibGDX. …
java layout libgdx