LibGDX is an open-source cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, iOS and WebGL enabled browsers.
I am testing out Libgdx and Scene2d. I expected this small program to display a logo, but it draws …
java libgdx scene2dIn my Android app developed with libGDX I use Gdx.app.exit() when the user tries to exit the game. …
android libgdx exitI just want to know, that in the long run, using which of these engines will be better. Although I …
android game-engine libgdx cocos2d-androidI am using BitmapFonts, LabelStyles and Labels for my texts. I want to resize some labels, so I use this: …
java fonts libgdxI've created a game, and it is OK in desktop mode, but when i launch it on my S3, it …
java android libgdxI'm trying to change the color of the font I use in my application. But whatever I try the font …
java fonts libgdx