LibGDX is an open-source cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, iOS and WebGL enabled browsers.
I make live wallpaper and I have one issue. I want to set image as background and Eclipse show error: 01…
android libgdx live-wallpaperI'm trying to understand how to use a ProgressBar in LibGDX. I have created the bar but I don't know …
java libgdx progress-bar scene2dI have main.xml as follows: <RelativeLayout> ... <FrameLayout android:id="@+id/panel_sheet" android:layout_width="match_…
android libgdxI have a game called wizard wars that I have been working on. This game needs to allow 2 players to …
java tcp udp libgdx multiplayerI've been following the "How to make a 2D game" here, but it wasn't shown how make a camera follow …
camera libgdx render game-developmentI just started creating a game using libgdx. It is a top down 2d shooter using scene2d ui. Now …
java libgdx box2d lighting box2dlightsI want to make a button clickable, but it isn't working - it seems like I need to use unproject() …
java opengl libgdxI'm working on 2D shooting game in LibGdx. I have to mention that I'm new to LibGdx, and I'm trying …
sprite libgdx fadeoutI want to create a floating help bubble to introduce the basic functioning of my game. This bubble should float …
java coordinates libgdx