LibGDX is an open-source cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, iOS and WebGL enabled browsers.
I am currently trying to scale a font but I am receiving the error "the method setScale(float, float) is …
java libgdxSo I have been trying to load a Particle effect file to libgdx and im getting a file not found …
java file-io libgdx filenotfoundexception particle-systemOkay so I made a game using Libgdx and I intended it to be a android app(which is why …
android-studio libgdx executable-jarI'm trying to add an Assets folder to my Android Project in Android Studio 2.1.2. I right click on the project …
android android-studio libgdx android-resources android-assetsAre the libgdx SpriteBatch begin and end methods expensive for the processor or make the performance slow if I call …
android performance methods opengl-es libgdxPossible Duplicate: Cocos2D OR libgdx for Android Game Developement I am interested in using cocos2d-x for Android and …
game-engine libgdx cocos2d-xI can't seem to figure out how to rotate a Bitmap font correctly. I think you modify the transformation matrix …
java matrix rotation libgdx bitmap-fontsI have seen lots of topics on LibGDX and screen/cam coordinates and also some on window resizing, but I …
resize window libgdx coordinates stageI'm trying to use a Nine Patch as a background for a Libgdx Scene2d UI button. It is loading, …
java libgdx nine-patch