LibGDX is an open-source cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, iOS and WebGL enabled browsers.
Can anyone please tell me that will libgdx supports 3D like Unity3D and please tell me some games which …
android libgdx game-developmentTrying get my head around the texture wrapper in (the awesome) LibGDX framework and I need help. I would like …
java android textures libgdx texturepackerI am trying to convert a Texture to a Pixmap in LibGDX so I can get all of the pixel …
textures libgdx bytebuffer pixmapIf there is some way how to manage back button in Libgdx? for example in Andengine I have implemented this …
java libgdx backHow do I create Pixmap from TextureRegion or from Sprite? I need this in order to change color of some …
libgdx pixmapPreferably, I'd like to use OpenGL ES 2.0 for a new 3d game I started making. Anyway, I've been developing it …
opengl-es-2.0 lwjgl libgdx glxThis is a Question for those who are familiar with the new LibGDX 0.98. I'm not quite sure, how to use …
java libgdx scene2d