The multiplayer tag typically refers to a feature of games software where more than one user can interact with the same instance of the software.
I already knew the basic of android programming, especially the one at game. now I want to try multiplayer game. …
android network-programming multiplayerI'm interested in building a small real-time multiplayer game, using HTML5/JavaScript for the client and probably Java for the …
javascript websocket multiplayerI'm trying to build an online game server for my Tank game 2D (Unity). In my game there will be 2…
unity3d game-engine multiplayerI saw Unity's Multiplayer service page, and I'm completely confused: Can I use Unity's high-level networking API (NetworkManager / NetworkManagerHUD) in …
c# unity3d multiplayer matchmakingI've been investigating networking for use in a two-player game I'm writing, and I'm still not clear on when a …
networking client port multiplayerI'm planning to build a small multiplayer game which could be run as a java applet or a flash file …
java architecture multiplayerI heard Unity3D has a Built-In Multiplayer functionality and it can provide the service without a server. But I …
c# unity3d multiplayer photon unity-networkingI'm thinking of creating a web multiplayer game in Node.js. This means I'll be using the same language in …
javascript node.js multiplayerI'm working on and learning some basics of Unity 5, UNET, and networking. I made a simple 3D game where you …
c# unity3d multiplayer unity5 unity-networkingi am developing a multiplayer roleplaying game, (No, its not a mmorpg. ;) My current setup is like this. Client tells …
networking multiplayer smoothing