Photon is a realtime multiplayer cross-platform api from Exit Games.
I heard Unity3D has a Built-In Multiplayer functionality and it can provide the service without a server. But I …
c# unity3d multiplayer photon unity-networkingI am currently to to instantiate a box when the player drops it (using "PhotonNetwork.Instantiate"). Now this box, when …
c# unity3d photonWhat is the difference between the Photon Server and Photon Cloud products?
cross-platform cloud multiplayer photonI am not able to decide whether to use PUN or Bolt in my Unity based multiplayer game. The game …
unity3d multiplayer lan photonI need to list the romos there are in my lobby scene. For now, this is the code I've used …
c# unity3d photonI'm trying to understand what exactly is Photon Networking Master Client. Docs give the folowing usage scenario for this term: …
unity3d photonThis code is attached to player prefab and creates 2 objects, in the same spot, which are both visible for all …
c# unity3d photon