Unity is a cross-platform game engine by Unity Technologies.
MovieTexture is finally deprecated after Unity 5.6.0b1 release and new API that plays video on both Desktop and Mobile devices …
c# unity3d unity5I was wondering... What's the best way to save data in Unity games. JSONs? If so, how? Thanks
json unity3d persistence unity5 saving-dataSay I want to create a field of objects using Unity's particle system, except I want to use my own …
c# unity3d unity5 particle-systemI'm working on and learning some basics of Unity 5, UNET, and networking. I made a simple 3D game where you …
c# unity3d multiplayer unity5 unity-networkingFor example, I might have Script.cs, but I would also have Script.cs.meta, or a folder named Sprites …
file unity5 metaIs there a C# way in Unity to duplicate an existing GameObject and all of its children? In my case, …
c# unity3d copy unity5 gameobjectI'm building a Unity3D client in C# for a multiplayer game that I made. The server is written in …
c# unity3d websocket unity5 websocket-sharpI've stumbled upon something I never imagined to be a problem but... it is. I am writing a visualiazion/simulation …
c# unity3d unity5 unity3d-mecanim