Mecanim is the Unity game engine’s animation tool, which includes retargetable animations, full control of animation weights at runtime, event calling from within the animation playback, sophisticated state machine hierarchies and transitions, blend shapes for facial animations, and more.
I made a simple animation for a sword gameobject to constantly slowly move up and down while the player character …
animation unity3d animator unity3d-mecanimI've stumbled upon something I never imagined to be a problem but... it is. I am writing a visualiazion/simulation …
c# unity3d unity5 unity3d-mecanim