Subset of the OpenGL 3D graphics API designed for embedded devices such as mobile phones.
At a high level, I created an app that lets a user point his or her iPhone camera around and …
iphone ios image-processing opengl-es opengl-es-2.0I'm developing a game using Android OpenGLES2. Making use of .obj files to draw 3D models, and the load time …
android opengl-es-2.0 .objI vaguely remember seeing something in OpenGL (not ES, which was still at v1.0 on the iPhone when I came …
opengl-es-2.0 edges wireframeI want to know the dimension of my default frame buffer. I read setting view port to a particular value …
opengl opengl-es-2.0 framebufferFor the OpenGL Android project I am working on, I need ES 2.0, but I need the control of rendering buffers/…
android opengl-es opengl-es-2.0 eglwhat is the Difference between Frame buffer object, Render buffer object and texture? In what context they will be used?
opengl-es-2.0I'm trying to render to a texture using OpenGL ES 2.0, but I can't seem to make it work. This is …
ios opengl-es opengl-es-2.0 glkitI'm working on some Android code for caching and redrawing a framebuffer object's color buffer between the loss and recreation …
android opengl-es opengl-es-2.0 glreadpixels glteximage2dI am at my wits end here despite the good information here on StackOverflow... I am trying to write an …
ios video xcode4 opengl-es-2.0 avassetwriterTwo questions really... Is GLSL ES 2 a totally separate language, or a special version of GLSL? What are the differences …
glsl opengl-es-2.0