GLKit is a high-level framework for OS X and iOS that assists with development of OpenGL and OpenGL ES apps.
I am looking into converting my OpenGL rendering code to take advantage of a few features of GLKit (namely the …
ios opengl-es glkitI'm trying to render to a texture using OpenGL ES 2.0, but I can't seem to make it work. This is …
ios opengl-es opengl-es-2.0 glkitSo I am getting raw YUV data in 3 separate arrays from a network callback (voip app). From what I understand …
ios objective-c video opengl-es glkitI'm trying to use GLKView in UIViewController, my code looks like this CustomViewController.h #import <UIKit/UIKit.h> #…
ios glkitI'm making an iPhone application with OpenGL ES 2.0 using the GLKit. I'm using GLKTextureLoader to load textures synchronously. The problem …
iphone opengl-es ios5 opengl-es-2.0 glkitI'm trying to use GLKit within the Xcode 6 OS X Swift Playground but the import GLKit doesn't seem enough to …
xcode glkit swift swift-playground