EGL™ is an interface between Khronos rendering APIs such as OpenGL ES or OpenVG and the underlying native platform window system.
I tried the program as shown in book OpenGL ES2 for Android, but it's not working!! I have tested in …
android opengl-es eglI'd like to get into EGL. However, the "only" I've been able to find is the API reference. Searching for "…
eglI am developing an Android application based on a Webview. All is working fine on Android 4.1 but on 4.4 it throws …
java android webview android-4.4-kitkat eglthe version android is 2.2.1 the device is a samsung galaxy II the full crash log is: java.lang.RuntimeException: createWindowSurface …
android crash eglI use the createOffscreenSurface from grafika: /** * Creates an off-screen surface. */ public void createOffscreenSurface(int width, int height) { if (mEGLSurface != EGL14.…
android egl grafikaIs it allowed to create egl context from main() and render from another thread, given the fact that the context …
multithreading eglI want to do off-screen image processing on Android in native code, so I need create the openGL context in …
android opengl-es eglI am asking this with reference to an answer for my question at How to improve opengl es display performance …
android opengl-es android-ndk egl