A shader is a program to perform calculations on geometry or pixel data in computer graphics.
for eg. in FragmentShader:- struct LightSource { int Type; vec3 Position; vec3 Attenuation; vec3 Direction; vec3 Color; }; uniform LightSource Light[4]; …
opengl opengl-es shaderI've implemented a gaussian blur fragment shader in GLSL. I understand the main concepts behind all of it: convolution, separation …
image-processing glsl shader gaussian fragment-shaderThe OpenGL docs for glUseProgram claim that calling it with an argument of zero will cause the results of shader …
api opengl shaderI'm working on a vertex shader in which I want to conditionally drop some vertices: float visible = texture(VisibleTexture, index).…
optimization graphics shaderI'm following book "OpenGL Programming Guide 8th Edition". I just want to run the first program introduced in the book …
opengl shader glut osx-mavericks