OpenGL 3.0 is, after OpenGL 2.0, the second major release of OpenGL which, apart from some convenience updates, supports and requires a significantly advanced hardware generation (geometry shaders and instancing).
So I'm at a point that I should begin lighting my flatly colored models. The test application is a test …
opengl graphics raytracing opengl-3Im facing an issue which I believe to be VAO-dependant, but Im not sure.. I am not sure about the …
opengl opengl-3 vaoI just purchased the fifth edition of the OpenGL SuperBible. I'm very pleased that they've avoided using deprecated functionality but …
opengl deprecated opengl-3 pyopenglI'm running that configuration : Ubuntu 12.04 Intel HD Graphics 4000 glxinfo give me that parameters: OpenGL renderer string: Mesa X11 OpenGL version …
ubuntu-12.04 opengl-3I'm trying to read some OpenGL tutorials on the net. the problem is that I found some old ones that …
c++ deprecated opengl-3 freeglutI am trying to load an .obj model into my c++ opengl 3 code but for some reason it gives me …
c++ visual-studio-2008 opengl-3 .objI was recently writing some OpenGL 3.3 code with Vertex Array Objects (VAO) and tested it later on Intel graphics adapter …
opengl intel nvidia opengl-3 vertex-arraythis one drives me crazy. I've been searching for two days but cant find any answer. I want to develop …
c++ visual-studio-2010 opengl-3