Vertex Array Object (VAO) is an OpenGL Object that encapsulates all of the state needed to specify vertex data.
I am just starting to learn OpenGL today from this tutorial: http://openglbook.com/the-book/ I got to chapter 2, where …
opengl vbo vertex-array vaoIm facing an issue which I believe to be VAO-dependant, but Im not sure.. I am not sure about the …
opengl opengl-3 vaoI am writing an OpenGL3+ application and have some confusion about the use of VAOs. Right now I just have …
opengl vao