Top "Directx" questions

DirectX is a collection of APIs for handling tasks related to multimedia, especially 3D graphics and game programming and video, on Microsoft platforms.

How does tessellation increase performance?

It seems counter intuitive that calculating more vertices instead of just reading more from vram would be faster. But if …

opengl graphics directx glsl tessellation
How to multiply XMMATRIX and XMVECTOR (DirectX11)?

I want to multiply the vector and the matrix. The vector is of XMVECTOR type and the matrix is of …

c++ vector matrix directx directx-11
HLSL mul() variables clarification

The parameters for HLSL's mul( x, y) indicated here: say that if x is a vector, it is treated as …

c++ directx hlsl
Could not load file or assembly X or one of its dependencies. is not a valid Win32 application. (HRESULT: 0x800700C1)

OS: Windows 8.1 64 I tried to play multiple sounds in VB.Net with DirectX, there are no errors in my code. …

.net vb.net dll directx audiovideoplayback
Python Mouse Click For Game (Direct Input)

I searched a lot for simulate mouse clicks and movement for directx games. I found a good sources about keypressing …

python directx directinput
Why Direct3D application performs better in full screen mode?

The performance of a Direct3D application seems to be significantly better in full screen mode compared to windowed mode. …

performance directx fullscreen direct3d
WPF and DirectX 11 via D3DImage

I want to use DirectX 11 from unmanaged C++ code and use WFP for the GUI. SlimDX is not suitable for …

c++ wpf directx directx-11
What 3D graphics framework should I use for a real world game engine?

I'm a C++ programmer with very extensive server programming experience. I'm however fairly bored at the moment and I decided …

c++ opengl directx sdl
How to compile a DirectX 11 app in MinGW

I've looked, and I can't find any material relating to using Direct3d 10 or 11 with MinGW. What do I have …

directx mingw directx-11
What is the best way to get distance between 2 points with DirectXMath

Using the new XMVECTOR and XMFLOAT3 classes what is the best way to get the distance between 2 points? I couldn't …

c++ directx direct3d direct3d11 xna-math-library