Collision detection is the problem of determining if geometric objects intersect.
I have added a particle system where I have checked the collider option and added a world particle collider. See …
unity3d collision-detection particle-systemHow do games with gravity handle the relationship between moving things like players, monsters, or objects and the floor? Is …
collision-detection gravityI have two UIViews on my ViewController. I added panGesture to first view and when i start moving this view …
ios collision-detection uipangesturerecognizerWhat is the best method to detect whether the red rectangle overlaps the black polygon? Please refer to this image:
algorithm math collision-detectionIn the context of a game program, I have a moving circle and a fixed line segment. The segment can …
algorithm 2d collision-detectionI'm currently using the GLTools classes that come along with the Superbible 5th edition. I'm looking in the GLTriangleBatch class …
opengl collision-detection vertex vertex-buffer vertex-arrayI'm programming a Bomberman in Java following a tutorial (this is my first game). The tutorial suggests the following code …
java 2d collision-detection memory-efficientI'm wondering if there is a way to emulate the following line of code using Unity's RigidBody2D as opposed …
c# unity3d collision-detection rigid-bodiesI want to learn how to create good object-oriented (OO) design practice for collision between two objects situation in game …
oop collision-detectionI'm working on some 2D games with Pygame. I need to place several objects at the same time randomly without …
python collision-detection pygame rect