Collision detection is the problem of determining if geometric objects intersect.
When I first load my object I calculate the initial AABB with the max and min (x,y,z) points. …
c++ opengl collision-detection aabbOk so I am working on a game on Android. I need to implement pixel perfect collision detection. I already …
java android bitmap collision-detectionI have been reading about collision detection in games on stackoverflow and other sites. A lot of them talk about …
collision-detectionI've been coding in c++ and java entirety of my life but on C#, I feel like it's a totally …
c# hash collision-detectionCan someone explain the pros and cons of it and any math involved with it?
collision-detectionI'm trying to write a method that will calculate if two circles are overlapping. I've come up with the following …
java optimization collision-detection performance geometryI'm trying to make (figure out how to..) a 2d platformer in XNA. I know how to create a tile …
c# xna collision-detection tilesI'm currently working on a 2D shoot them up type of game, and I'm using a quad tree for my …
c++ data-structures collision-detection quadtreeI mainly focused on the Graphics aspects to create a little 2DGame. I've watched/looked at several tutorials but none …
java collision-detectionI'm looking for an algorithm which someone has access to that will compute the smallest bounding sphere that encloses a …
math collision-detection