An Axis-Aligned Bounding Box (AABB) is a box aligned with the axes of a Cartesian co-ordinate frame.
Hi I'm making a voxel game in Java and while researching all the different things I'd need to learn, I …
collision-detection aabbWhen I first load my object I calculate the initial AABB with the max and min (x,y,z) points. …
c++ opengl collision-detection aabbI can implement the AABB method to detect collisions it is easy and cheap but I want to implement OBB …
c++ collision-detection glm-math aabbI have readed something about it i wanna to do some implementation using this. But i have a few doubts. …
collision-detection bounding-box aabb