The ability to use a texture as a target image for rendering.
I have been having trouble finding straightforward code to render a scene to a texture in OpenGL ES (specifically for …
iphone opengl-es render-to-textureI'm trying to render frames grabbed and converted from a video using ffmpeg to an OpenGL texture to be put …
opengl ffmpeg textures video-processing render-to-textureI am rendering to a texture through a framebuffer object, and when I draw transparent primitives, the primitives are blended …
opengl alphablending framebuffer render-to-textureI am programming an Android 2d game using opengl es 2.0. After I draw my sprites to the backbuffer I draw …
android 2d opengl-es-2.0 framebuffer render-to-textureI'm trying to render to a texture, then draw that texture to the screen using OpenGL ES on the iPhone. …
iphone opengl-es render-to-textureIs it possible to render to texture with OpenGL ES 1.1 on the iPhone (2G and older)? If I bind a …
iphone opengl-es render-to-textureI'm trying to render to two textures with one pass using C++ directx 11 SDK. I want one texture to contain …
directx-11 pixel-shader render-to-texture compute-shaderI write graphics apps for the iPhone and I'm looking to port my most recent app, 'Layers,' to the …
android opengl-es render-to-texture