Refers to real-world physics.
I am using Box2d for a topdown game. The "ground" is a series of tiles, where each tile is …
physics box2dI'm working on a 2D physics engine for a game. I have gravity and masses working, using a simple iterative …
2d physics game-physics gravityWhat is the correct way to "zoom out" on your scene. I have an object that I apply an impulse …
physics sprite-kitI have a game I am working on that has homing missiles in it. At the moment they just turn …
physics trigonometry