The Euler angles are three angles introduced by Leonhard Euler to describe the 3D orientation of a rigid body.
Is there an existing algorithm for converting a quaternion representation of a rotation to an Euler angle representation? The rotation …
language-agnostic math animation quaternions euler-anglesI'm writing a program that loads a file containing a scene description and then displays it using OpenGL. I'm using …
c++ math quaternions euler-angles glm-mathI am working on an application where I need to rectify an image taken from a mobile camera platform. The …
matlab opencv image-processing image-rotation euler-anglesQuaternions are arguably an appropriate choice for representing object rotations internally. They are simple and efficient to interpolate and represent …
user-interface animation 3d quaternions euler-anglesI'm working on some simple 3d graphics in OpenGL (java LWGJL), and I'm trying to figure out how to convert …
opengl 3d camera lwjgl euler-anglesI am working on a project wich involves Aruco markers and opencv. I am quite far in the project progress. …
opencv rotational-matrices euler-anglesI have two squares in 3D space. I want to find the x,y,z angles between them. I started …
c# math xna euler-anglesI am tracking 3 points (3D, x y z) on a rigid body, which I use to define a local coordinate …
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