Top "Directcompute" questions

Microsoft DirectCompute is an application programming interface (API) that supports general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and Windows 8.

Where can I find some in-depth DirectX 11 tutorials?

So far the only tutorials I've been able to find are on directx11tutorials.com, which are essentially inferred from …

c++ directx directx-11 directcompute
OpenCL vs. DirectCompute?

I'm looking for comparisons between OpenCL and DirectCompute, but I haven't found anything. OpenCL's advantages of being cross-platform and having …

opencl directcompute
How can I feed compute shader results into vertex shader w/o using a vertex buffer?

Before I go into details I want outline the problem: I use RWStructuredBuffers to store the output of my compute …

hlsl directx-11 vertex-shader compute-shader directcompute
compute shader with numthreads (1,1,1) runs extremly slow

I am just beginning to learn DirectX programming, using F# and SharpDX as .NET wrapper. As a test case I …

directx hlsl compute-shader directcompute