Core Graphics is Apple's framework for low-level drawing operations on Mac OS X and iOS.
With the code below, I am successfully masking part of my drawing, but it's the inverse of what I want …
ios uiview core-graphics drawrect maskingI am using the framework of route-me for working with locations. In this code the path between two markers(points) …
iphone core-graphics quartz-2d cgcontextI have a UIBezierPath inside my custom UIView draw(_ rect: CGRect) function. I would like to fill the path with …
ios uiview swift3 core-graphics drawIs it true that if it is in UIKit, including drawRect, the HD aspect of Retina display is automatically handled? …
ios core-graphics retina-display cgbitmapcontextcreateI can draw Rectangle using simple SKSpriteNode. But i can not draw other types of drawings in it like Triangle, …
core-graphics ios7 sprite cgpath sprite-kitIt should be something really simple, but I have not been successful in getting this to work using blocks. There …
ios core-graphics uiviewanimation cabasicanimationI am using the following code to perform some manipulations on the image that I loaded, but I find that …
iphone core-graphics retina-display cgI need to draw centered text to a CGContext. I started with a Cocoa approach. I created a NSCell with …
cocoa core-graphics core-textanyone knows how to programmatically create a transparent gradient (alpha gradient), over an image with Core Graphic? I need it …
ios core-graphics gradient alphaI would like to know to make an UIPopoverController without arrows In fact I would like to simulate something like …
iphone cocoa-touch uikit core-graphics uipopovercontroller