"CABasicAnimation" is the most basic explicit animation in Core Animation.
I am rotating a CALayer and trying to stop it at its final position after animation is completed. But after …
ios iphone calayer cabasicanimationI'm trying to draw a circle using UIBezierPath addArcWithCenter method : UIBezierPath *bezierPath = [UIBezierPath bezierPathWithOvalInRect:CGRectMake(0., 0., 100., 100.)]; [bezierPath addArcWithCenter:center radius:0. startAngle:0 …
objective-c calayer cashapelayer cabasicanimationI have a basic spinning animation of the iPhone. Is there any way that I can "pause" the animation so …
iphone core-animation cabasicanimationI am trying to create a falling coin. The coin image is a CALayer with 2 CABasicAnimations on it - a …
iphone calayer cabasicanimationI am following the example at the bottom of the page to call an animationDidStop function. http://www.informit.com/…
iphone cabasicanimationI have a CABasicAnimation and want to start it after a delay. In UIKit I can specify delays. The CAMediaTiming …
ios uikit core-animation cabasicanimationI'm trying to perform auto repeat of my image rotation animation with CABasicAnimation. I have tried to search on web …
iphone objective-c animation repeat cabasicanimationI find some code like this: CABasicAnimation *anim = [CABasicAnimation animation]; anim.keyPath = @"transform.scale"; anim.fromValue = [NSNumber numberWithFloat:1.0]; anim.toValue = […
iphone calayer cabasicanimationHow can I have one CABasicAnimation to run after the other one has finishes? In other words sequentially. I've added …
iphone objective-c ios core-animation cabasicanimationI need to chain animations, CABasicAnimation or CAAnimationGroup but I don't know how to do it, the only that I …
core-animation caanimation cabasicanimation