Top "Cabasicanimation" questions

"CABasicAnimation" is the most basic explicit animation in Core Animation.

CABasicAnimation resets to initial value after animation completes

I am rotating a CALayer and trying to stop it at its final position after animation is completed. But after …

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Draw circle with UIBezierPath

I'm trying to draw a circle using UIBezierPath addArcWithCenter method : UIBezierPath *bezierPath = [UIBezierPath bezierPathWithOvalInRect:CGRectMake(0., 0., 100., 100.)]; [bezierPath addArcWithCenter:center radius:0. startAngle:0 …

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Is there a way to pause a CABasicAnimation?

I have a basic spinning animation of the iPhone. Is there any way that I can "pause" the animation so …

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After rotating a CALayer using CABasicAnimation the layer jumps back to it's unrotated position

I am trying to create a falling coin. The coin image is a CALayer with 2 CABasicAnimations on it - a …

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CABasicAnimation delegate for animationDidStop?

I am following the example at the bottom of the page to call an animationDidStop function. http://www.informit.com/…

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How to delay a CABasicAnimation?

I have a CABasicAnimation and want to start it after a delay. In UIKit I can specify delays. The CAMediaTiming …

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CABasicAnimation unlimited repeat without HUGE_VALF?

I'm trying to perform auto repeat of my image rotation animation with CABasicAnimation. I have tried to search on web …

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How can I know the values in CABasicAnimation keyPath

I find some code like this: CABasicAnimation *anim = [CABasicAnimation animation]; anim.keyPath = @"transform.scale"; anim.fromValue = [NSNumber numberWithFloat:1.0]; anim.toValue = […

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running CABasicAnimation sequentially

How can I have one CABasicAnimation to run after the other one has finishes? In other words sequentially. I've added …

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How to chain different CAAnimation in an iOS application

I need to chain animations, CABasicAnimation or CAAnimationGroup but I don't know how to do it, the only that I …

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