OpenGL (Open Graphics Library) is a graphics standard and API which is platform independent and available for desktop, workstation and mobile devices.
I know that I have to do call one of the following before each call to glVertex: glTexCoord(0,0); glTexCoord(0,1); glTexCoord(1,1); …
openglI can't get the additional libraries I am working with to link into my project properly. I am using CLion, …
c++ opengl cmake undefined-referenceFor what purposes are we using Model View Projection Matrix? Why do shaders require Model View Projection Matrix?
opengl directx 3dAre there any tutorials out there that explain how I can draw a sphere in OpenGL without having to use …
c++ opengl geometryI've read some tutorials regarding Cg, yet one thing is not quite clear to me. What exactly is the difference …
opengl cg fragment-shader vertex-shaderI'm new to OpenGL and I'm a little overwhelmed with all of the random functions that I have in my …
opengl graphicsWhat features make OpenCL unique to choose over OpenGL with GLSL for calculations? Despite the graphic related terminology and inpractical …
opengl opencl gpgpuI am having issues compiling a basic openGL program on VS 2012. I get a build error upon compiltation giving me: 1&…
c++ opengl visual-studio-2012 glew