In general a framebuffer is a graphic hardware-independent abstraction layer used to display output to a monitor or display.
How to write directly to linux framebuffer?
c++ linux graphics framebufferEvery time after I call glClear(GL_COLOR_BUFFER_BIT);, I get the OpenGL error "invalid framebuffer operation". The call …
qt opengl error-handling osx-lion framebufferI have a rendering system where I draw to an FBO with a multisampled renderbuffer, then blit it to another …
opengl colors framebuffer srgbI've been trying to add SSAO (based on the tutorial here: http://john-chapman-graphics.blogspot.co.nz/2013/01/ssao-tutorial.html) to a …
opengl textures framebuffer depth depth-bufferI want to know the dimension of my default frame buffer. I read setting view port to a particular value …
opengl opengl-es-2.0 framebufferWhen trying to create a 32 bits RGBA CVPixelBuffer, I constantly get errors. Most notably error -6680 which means: "The buffer …
iphone opengl-es rendering framebufferI used the WEBKIT_WEBGL_depth_texture Extension. And init the buffers below. But how am I able to draw …
javascript webgl framebuffer depthI have to integrate an LCD screen to my embedded linux (ARM9) system. The LCD is portrait 320x480 and I …
rotation embedded orientation framebuffer lcdThe idea is to render specific parts of a scene in a FrameBuffer object in different color attachments and then …
opengl rendering framebufferI need a very fast way of displaying a data buffer to screen. I first tried accessing the linux framebuffer …
framebuffer directfb