Top "Unity3d" questions

Unity is a cross-platform game engine by Unity Technologies.

Scale GameObject in Unity

How can I increase / decrease the size of objects in Unity? Example: public GameObject sprite; public float scale = 2.0f; void …

c# unity3d unityscript
Unity3D. Trying to send command for object without authority

I have a multiplayer turn-based strategy game that needs a game manager, controlling current game state (who's turn it is …

c# networking unity3d unity3d-unet
How to get intellisense in Visual Studio Code for Unity functions names?

I am following a tutorial about Unity and I see that the instructor has intellisense when writes the method's name. …

c# unity3d visual-studio-code intellisense
How to move 2D Object with WASD in Unity

My code below only works for horizontal movement. Shouldn't the vertical movement be working too? I'm just starting out with …

c# unity3d monodevelop unity3d-2dtools
Adding a shader to a gameobject

How can I add a shader to a game object? a have a shader defined here: (i am trying to …

unity3d gameobject
How to access RectTransform's left, right, top, bottom positions via code?

I have a UI Canvas with render mode world space set. For all UI elements that belong to this canvas, …

unity3d unity3d-gui
How to calculate sizeDelta in RectTransform?

I write a custom content fitter that is required for my custom layout. So, I need to control RectTransform.sizeDelta …

unity3d unityscript unity3d-ui
Making a Texture2D readable in Unity via code

I have some AssetBundles that I want to convert to .png image files. They are Texture2D assets, but the …

c# unity3d texture2d
Use Unity API from another Thread or call a function in the main Thread

My problem is I try to use Unity socket to implement something. Each time, when I get a new message …

c# multithreading unity3d
How do we manually fix "ResourceRules.plist: cannot read resources" error after xcode 6.1 upgrade?

We are having the same issue found here, here, here and here Basically we upgraded to xcode 6.1 and our build …

xcode jenkins unity3d xcode6.1