Questions related to the new UI system in Unity 4.6 and newer or the old GUI class.
I am able to detect collision between UI components and a gameobject if my canvas is rendered in the world …
unity3d collision-detection unity3d-guiI am working with C# an Unity 5.6.1f1, I done a mechanism that on UI button click should add an …
c# unity3d unity3d-guiI am having issues with Unity 5 / Android and masking. In version 4.6 the mask works as expected. However, I can not …
android unity3d unity3d-guiI've tried using this Instantiate(entry, new Vector3(x, y, 0), Quaternion.identity); It successfully created objects, as seen in my …
c# unity3d scripting unity3d-guiAndroid requires 5 different resolution of images and ios requires 3 different resolution of images during development. Does unity requires different resolutions …
unity3d unity5 unity3d-guiI am just starting with unity and having problems to show/hide menu panel with a button click. I am …
unity3d unity3d-guiI am using unity 4.6 to develop a small game. There is no gui text object in the menu. Therefore I …
unity3d unity3d-guiI am trying to display full screen Webcamtexture on android Portrait mode. but when i am building and testing it …
unity3d unity3d-gui