Perspective camera projection projects points onto the image plane along lines that emanate from a single point, called the center of projection.
I wonder about the gluPerspective parameters. In all examples I see fovy is set to around 45-60degrees I've tried …
opengl perspective perspectivecameraI am making this program where you can click on an object, zoom to it, then look at it from …
javascript math rotation three.js perspectivecameraI have a camera in my app: camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 ); camera.position.z = 1; camera.position.…
javascript camera rotation three.js perspectivecameraIn the pinhole camera model there is only one focal length which is between the principal point and the camera …
computer-vision camera-calibration perspectivecameraI want to calculate perspective transform (a matrix for warpPerspective function) starting from angles of rotation and distance to the …
c++ math opencv transformation perspectivecameraI'm new to three.js and am trying to set up what amounts to a 2D visualization (for an assortment …
javascript graphics three.js 2d perspectivecameraI have two images that are taken from different positions. The 2nd camera is located to the right, up and …
opencv transform homography perspectivecamera projective-geometryHow do I retrieve the rotation matrix, the translation vector and maybe some scaling factors of each camera using OpenCV …
opencv computer-vision camera-calibration perspectivecameraI'm currently working on an Augmented reality application. The targetted device being an Optical See-though HMD I need to calibrate …
opengl matrix aspect-ratio perspectivecameraI want to measure actual distance between two points like on the road there is a vehicle in front of …
c image-processing opencv perspectivecamera