onDraw is an event that is used in multiple languages/frameworks to notify the application that something needs to be (re)drawn.
I have two points in the canvas, now I'm able to draw a line between those points like this below …
android android-canvas ondrawI put a Log.d() call into the onDraw() of my extended View, so I could see how often and …
android graphics ondrawI'm trying to get the real size of an image displayed in an image view. Actually my image is larger …
android imageview ondrawI am trying to draw a ball to my screen using 3 classes. I have read a little about this and …
android surfaceview ondrawI have a class named SeatsPanel where I draw seats (using drawRect) in the onDraw method. The onDraw method uses …
java android android-canvas ondrawAs a beginner, I've been building a simple counter application using a simple layout xml and a class called 'Counter', …
android android-activity sdk extends ondrawI have some methods in my View that modify some of the shapes that are drawn when called. In Java …
android repaint invalidation ondrawi'm attempting to change the background image of a custom View with some success. the image will change but the …
android canvas ondrawThe goal is to draw a bitmap and over the top of something, and draw shapes that ERASE the underlying …
java android bitmap android-canvas ondrawMy project is based on surfaceView and up until now I've had all of my rendering in onDraw which I …
android draw surfaceview ondraw