onDraw is an event that is used in multiple languages/frameworks to notify the application that something needs to be (re)drawn.
I'm trying to work with 3 SurfaceViews on one screen, one on top half (BoardView), one on bottom half (StatusView), and …
android surfaceview ondrawI've got a custom view in which I need to draw two bitmaps, one is a background, representing the image …
android out-of-memory ondraw custom-viewI've removed my old code now as it wasn't working as I intended. I was trying to use the onDraw …
android android-layout android-canvas ondrawHow to animate gradient from color#1 to color#2? Something similar to I'm planning to use it as health-bar for unit (…
android animation gradient android-custom-view ondrawHere is the code of a simple extension of an ImageView that allow the user to draw with the finger. …
android imageview ondrawI am developing small android application in which I m using my custom linear layout class. In that class i …
android android-linearlayout ondrawHi all I was wondering if it was possible to draw to an offscreen Canvas / Bitmap and take advantage of …
android ondraw hardware-accelerationI'm creating a custom widget by extending LinearLayout: public class MyWidget extends LinearLayout { private static Paint PAINT = new Paint(Paint.…
android android-widget android-linearlayout ondrawFor simpleness of the question, I'm drawing an integer on a SurfaceView which increases by 1 every draw. The increasing actually …
android surfaceview ondrawI'm trying to draw an arc inside a circle to represent the temperature, but I'm having a difficult time achieving …
android android-canvas android-custom-view ondraw