A GPU program used in rendering.
I'm trying to make sense of adjusting texture colors with a fragment shader. My fragment shader is super simple: uniform …
opengl opengl-es opengl-es-2.0 glsl fragment-shaderI've implemented a gaussian blur fragment shader in GLSL. I understand the main concepts behind all of it: convolution, separation …
image-processing glsl shader gaussian fragment-shaderI have some simple polygons (fewer than 20 vertices) rendering flat on a simple xy plane, using GL_TRIANGLES and a …
opengl-es opengl-es-2.0 glsl fragment-shader vertex-shaderHow do I determine what mipmap level was used when sampling a texture in a GLSL fragment shader? I understand …
opengl textures glsl fragment-shader mipmapsI'm trying to achieve making a gradient color as the design apps (Photoshop for example) does, but can't get the …
glsl webgl fragment-shaderI cant figure out, how to get with OpenGL ES 2.0 similiar Results to OpenGL ES 1.1. I want to use actually …
alpha opengl-es-2.0 blending fragment-shaderI have a 3D object in my scene and the fragment shader for this object receives a texture that has …
opengl glsl fragment-shaderI have some parameters being passed from CPU to GPU that are constant for all fragments but which change on …
glsl fragment-shader opengl-es-1.1I'm trying to get this tutorial to work but I ran into two issues, one of which is the following. …
three.js glsl webgl shader fragment-shaderI'm currently doing some research on OpenGL and Shaders but I can't seem to figure out if there are any …
opengl shader fragment-shader