Top "Unityscript" questions

DO NOT use this tag to describe Unity scripts which are written in C#! UnityScript is a separate language and should be used only on questions explicitly using that language.

Unity multiple collider on same object

I am using several box colliders on the same GameObject, the question is, is it possible to refer to each …

unity3d unityscript unity3d-2dtools
Using yield WaitForSeconds

I might be asking something that's extremely obvious and I have overlooked something, but I'm trying to create a pause …

c# unity3d unityscript
Get transform from mouse click position

Tried this a million ways, always get conversion errors. I am simply clicking around, against a plane, would like mouse …

unity3d unityscript mouseclick-event
How to call method and return its value with UnityPlayer.UnitySendMessage

How can I call this C# method from Java then return the string value? public string getTest () { return "test"; } This …

android unity3d unityscript unity5
Unhandled Exception: System.Reflection.ReflectionTypeLoadException in Unity3d

I'm getting this error: compile time error when running i have searched on unity forum they are saying its for …

c# unity3d mono unityscript
Display and render only a specific object in wireframe in Unity3D

I want to know how to view and render a specific game object (mesh) in wireframe, not the whole scene. …

unity3d unityscript
Random 2d movement (similar to flies) in Unity3d

I want to add random movement to some of my game objects similar to the way flies swarm in Unity3…

unity3d unityscript
What is the most effective way to get closest target

What is the most effective and less expensive way to get closest target from these two methods? Using LINQ GameObject …

c# unity3d unityscript gameobject
Using new UI Image component to show a image on web in Unity 4.6

I'm trying to use the new UI objects in Unity 4.6 to create a ranking screen where I download information about …

unity3d unityscript
How to disable physics system in unity

I want to develop native android app in unity engine, and does not need to use physics, could it possible …

c# unity3d unity5 monodevelop unityscript