A run loop is the concept of running a local loop waiting for a specific event or timeout.
The original question............................................... If you are an advanced user of drawRect, you will know that of course drawRect will not …
iphone ios cocoa quartz-graphics runloopI don't understand it at all but NSTimer in my app definitely is running in background. I have a NSLog …
ios cocoa-touch background nstimer runloopI'm trying to get a simple example working with GCDAsyncSocket, and am discovering that I'm missing certain bits of understanding …
runloop cocoaasyncsocketFirst, my question: How do you manage your iOS Run-Loop? Next my reason: I've been researching this with a variety …
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