Top "Cocoaasyncsocket" questions

CocoaAsyncSocket is a TCP/IP socket networking library that wraps CFSocket and CFStream for Cocoa/Objective-C.

Swift: Receive UDP with GCDAsyncUdpSocket

BACKGROUND: I want to be able to send and receive UDP packets between my iOS app and a server. The …

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Can you call a javascript function from native code (not in a callback) using PhoneGap and iOS?

I'm hoping to be able to use PhoneGap for my app. I will have to build a custom protocol/plugin …

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How do I get didReadData within GCDAsyncSocket execute within the current RunLoop?

I'm trying to get a simple example working with GCDAsyncSocket, and am discovering that I'm missing certain bits of understanding …

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GCDAsyncUdpSocket and multicast sending and receiving

In first approach I create client-server app ,based on sampleProject , which send some data to server. Legend: sender address = reciver …

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Undefined symbols for architecture armv7? What does this error mean?

I just marked all of my CocoaAsyncSocket code as non-ARC code, and it's given me these 3 errors: Undefined symbols for …

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