Top "Perspective" questions

In Eclipse, a perspective defines the initial set and layout of views in the Workbench window.

How to open multiple consoles in multiple tabs in Eclipse?

I am using Eclipse Version: Helios Release for a Java application. I need to run multiple instances of same application …

java eclipse console perspective
what's the shortcut of switching between different perspectives in eclipse

I have PyDev, Java, and CDT installed on my Eclipse, and sometimes I need to switch between different perspectives; Debug …

eclipse debugging shortcut perspective
OpenCV Homography, Transform a point, what is this code doing?

I'm working with a homography calculated by OpenCV. I currently use this homography to transform points using the function below. …

opencv matrix transform perspective homography
Perspective Transform + Crop in iOS with OpenCV

I'm trying to implement a cropping & perspective correction feature into an upcoming app. Whilst doing research, I came across: …

objective-c ios image-processing opencv perspective
Reset Eclipse perspective layout

I've just updated from Eclipse Juno to Kepler. What happened to the Eclipse perspective layout and how can I restore …

eclipse layout eclipse-juno perspective eclipse-kepler
Skewing an image using Perspective Transforms

I'm trying to perform a skew on an image, like one shown here (source: microsoft.com) . I have an array …

image image-processing transform computer-vision perspective
Calculating diminishing size in perspective

I'm trying to figure out a formula on how to calculate the size of a distant object at a viewing …

language-agnostic size perspective
Perspective Projection with OpenGL

I am confused about perspective projection. Here is the scenario that is confusing me. My frustrum's front plane is basically …

opengl projection perspective
Skew one corner of image

I'm trying to skew one single corner of my div background as shown at the green checkmark in the image …

css transform perspective skew
Is this a correct perspective FOV matrix?

I have a perspective FOV, but when rotating, it doesn't "look" correct - Farther objects traverse faster than closer objects, …

matrix perspective fieldofview