Top "Fieldofview" questions

The Field of View (FOV) is the extend of the (for the observer) visible world

What is the correct field of view angle for human eye?

At the moment i use 45 degree angle for my gluPerspective(). Is this the correct angle to make the rendering look …

opengl rendering fieldofview
Is this a correct perspective FOV matrix?

I have a perspective FOV, but when rotating, it doesn't "look" correct - Farther objects traverse faster than closer objects, …

matrix perspective fieldofview
How to calculate FOV?

Initial Context I am developping an augmented reality application location based and I need to get the field of view […

ios iphone camera avcapturesession fieldofview
Relation between horizontal, vertical and diagonal Field-of-View

Is there a mathematical relation between those values? If I know hFOV and vFOV can I calculate the diagonal FOV …

camera computer-vision video-capture fieldofview
Computing FOVX (openGL)

When working with openGL perspectives I am not quite sure how to compute the fovx from the fovy. I read …

opengl camera perspective fieldofview