MonoGame is an OpenSource implementation of Microsoft's XNA 4 APIs that allows developers to build games that run on Android, iPhone, iPad, Mac OS, Linux, PlayStation Mobile (2D only), Windows 8 Store, Windows Phone 8, and OUYA, while reusing their existing XNA code that runs on Windows, Xbox 360, or Windows Phone 7. It supports both OpenGL and DirectX rendering.
This is my first question asked on StackOverflow. I want to ask the more experienced game developers which is better …
c# android unity3d game-engine monogameI am trying to rotate a sprite in Monogame, but for some reason I can't get it right! I would …
c# monogame image-rotation