Geometry shader should not be mixed up with [vertex-shader], but are shader programs executed after vertex shaders.
I've been attempting to write a two-pass GPU implementation of the Marching Cubes algorithm, similar to the one detailed in …
opengl glsl shader geometry-shader marching-cubesI've written a very simple pass-through geometry shader. My input primitive is points and output primitive is also points. I …
glsl geometry-shaderI have an STL file loaded into my scene with a single colour applied to a phong material I'd like …
javascript three.js vertex-shader geometry-shaderSo, I've been trying to draw a cylinder out of a line strip adjacency primitive with the geometry shader and …
opengl geometry-shader