FMOD consists of a runtime library and sound design tool used for the creation and playback of interactive audio.
My project is a standalone C++ application that uses FMOD for playing sound. I've previously developed the same project with …
c++ dll visual-studio-2012 fmodI got this error when i tried to build: "duplicate symbol __Z8ERRCHECK11FMOD_RESULT in: /Users/codemenmini2012-2/Library/…
iphone ios objective-c ipad fmodI'm using FMOD to develop an application which would immediately start playing the recording of the next/previous sentence exactly …
audio signal-processing pcm fmodI am fairly new to C programming and I haven't used Visual Studio or a third party library before. I'm …
c++ c visual-studio include-path fmodI am starting using FMOD API and I have got problem with sound playing. I've used tutorial from this site: …
c++ audio fmodI'm working with FMOD in C#. I've tried importing the fmodex.dll file by selecting Project->Add Reference and …
c# fmodOkay. So I know there's lots of questions about how to embed dlls inside exes, but my problem is rather …
c++ visual-c++ dll fmodBeen messing around with FMOD for C# game development and I've hit a snag early on that I can't seem …
c# delegates garbage-collection fmodI recently came accross the keyword auto in c++. In the code: auto maxIterator = std::max_element(&spec[0], &…
c++ auto fmod