Core Audio is a low-level API for dealing with sound in Apple's macOS and iOS operating systems.
When I started using SoundEngine (from CrashLanding and TouchFighter), I had read about a few people recommending not to use …
c++ iphone core-audio openalI want to encode PCM (CMSampleBufferRef(s) going live from AVCaptureAudioDataOutputSampleBufferDelegate) into AAC. When the first CMSampleBufferRef arrives, I set …
ios audio core-audio aac audiotoolboxThe AVAudioRecorder in the iPhone SDK can be used to get the peak and average power for a channel, in …
iphone core-audio avaudiorecorder decibelI'm using OpenAL on iPhone to play multiple audio samples simultaneously. Can I get OpenAL to notify me when a …
iphone audio core-audio openalBased on what I read, I've made an algorithm for FM sound synthesis. I'm not sure if I did it …
c audio signal-processing core-audio synthesisCan anybody point me to documentation stating the native sampling rates on the different iPhone versions in order to avoid …
ios core-audio audio-recordingI'd like to record the some audio using AVAudioEngine and the users Microphone. I already have a working sample, but …
ios avfoundation core-audio avaudioenginethis is my code : i use this code to record the iPhone output audio by using Audio Unit then saving …
iphone ios5 core-audio audiounitAfter much searching the answer seems to be no, but I thought I'd ask here before giving up. For a …
iphone cocoa-touch core-audio microphone audioqueueservicesDoes anyone have any code snippets that show how to convert an M4a file to WAV? I know there …
ios audio core-audio file-conversion