Box2D is a free open source 2-dimensional physics simulator engine written in C++ by Erin Catto and published under the zlib license
I'm attempting to create a "U" shape in Box2d (in Cocos2d) by joining 3 rectangles like so: |_| It sounds …
cocos2d-iphone box2d box2d-iphoneI've just began to work with the Libgdx's Box2d Engine but i simply do not understand when the methods …
java box2d libgdx contact game-physicsHow to detect if body collides other body but do not react on this collision. By default i - detect …
c++ box2d collisionI wrote couple of simple board games since i started on android learning, Please let me know is there any …
android box2d game-physics libgdxI just started creating a game using libgdx. It is a top down 2d shooter using scene2d ui. Now …
java libgdx box2d lighting box2dlightsI am making a billiards game, so my gravity is set to zero and I apply impulse to make a …
box2d game-physicsI am using box2d on the iphone to create a game. I have a body that is effected by …
iphone xcode cocos2d-iphone box2d physics-engineI'm using a game physics library (Box2D) which only supports convex polygon shapes. However, I'd like the level builder …
actionscript-3 physics polygon box2dIs there a way to refactor mixed C++/Objective-C code in Xcode ?? I am writing a game using Cocos2D …
c++ objective-c xcode cocos2d-iphone box2d